SoftDemo 3

SoftDemo3 was the 3rd in this series. Again, we had been playing with sprites. Modifying the star scroll from the previous demo (again) but this time we were playing with sprite priorities. This also sees the first time we used horizontal copper effects and the use...

SoftDemo 2

SoftDemo2 was the second in a series of demos displayed in a local computer shop’s window.  It’s possibly the most complex of the SoftDemo series and was our most ambitious undertaking at that time. The parallax scroll-texts were not only visually...

SoftDemo 1

The Soft Demos were a series that we made for a local indy computer shop in Norwich, UK. SoftDemo1 was the second demo we wrote and it was pretty basic.  It was in many ways a step back from Disaster Area, but we had started to explore hardware sprites and their uses....
Christmas 2015

Christmas 2015

Merry Christmas 2015 and a Happy New Year from all of TZT.  The New Year will mark the 25th anniversary of TZT’s first release and we plan to celebrate by releasing several demos in 2016 on many of the platforms we have worked on in the past.  It going to be...
Disaster Area, TZT’s first team demo

Disaster Area, TZT’s first team demo

Disaster Area was TZT’s first production.  It was finished in 1991 and it is, to be quite frank, awful.  It was a pivotal production for the group however, as it proved that we could, as a team, finish a project together.  This spurred us on to greater things....